STUDY GUIDE 2018/2019 -TILBURG

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architecture 1

art history

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core 1.1

core 1.2

core 1.3

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Academic year

Course name

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Examinations

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EU Qualifications

2018-2019

CORE 1.1 - 1.2 - 1.3

5, 5, 6

1

1,2

8, 8 AND 9 WEEKS, FRIDAYS, FROM 09:00-17:00 hrs,

 

Raul Forsoni ,Victor Verhagen, Ricky Rijkenberg, Martijn Honselaar and Stijn Kriele

SKILLS TEST, STUDIO

WORKSHOP

e,f,g,j,k

 

CONTENT

CORE STUDIO Building Envelopes - surface, body, space focuses on the fundamental aspects of architecture - the enclosure and protection of the human body, the architectural body itself and the space that is defined by its enclosure.

 

Students work on their architectural toolset and gain insights in the fundamental architectural notions of scale, proportion, materiality and construction as well as contemporary generative methodologies such as folding, patterning, tiling and scaling, by means of handmade modelling as well as digital tools and parametric design. Core studio means to gain insight in and formulate a personal position and vision within the contemporary architectural discourse.

 

Through designing, model making, generative digital design and the building of a scale 1:1 self-supporting structure, students increase their conception and fabrication skills in two and three dimensional spatial compositions. Students will explore the digital design environment and learn how to translate a material model into the digital environment, increase the design scale while learning to associate the virtual model with material qualities and generate creative solutions as the virtual model is brought back to the physical world.

 

Core Studio consists of a skills program and a studio, which are intertwined.

From the start of the year, students learn basic 3D modelling skills in Rhinoceros and Grasshopper, illustration, photomontage and presentation skills in Illustrator, Photoshop and Indesign. All students get an introductory course in the model workshop and get acquainted with contemporary modelmaking techniques such as 3D printing and laser cutting.

 

RESULTS

Explanatory text formulating the reasoning behind the chosen starting points

Series of workingmodels on different scales

Series of photographs and montages

Weekly A3 report with ideation photographs, drawings and sketches

Presentation models scale 1:1 / 1:5 / 1:20

Final presentation exhibition showing the process and final outcome

 

EXAMINATION

Examination of the products in an exhibition format and a presentation

Reference   : FHK MA+U Master of Architecture TER 2013-2014

 

OBJECTIVES

- How architectural ideas are developed and presented

- How to formulate a concept idea

- How to approach architecture trough explorative design research rather than problem solving

- How to deal with techniques of geometric formation

- How to use digital parametric design tools

- How to create model trough digital fabrication

- How to present an idea through drawings and models in an adequate manner so that both the visual and the tectonic qualities of the design can be discussed

- Experimentation in model making and three dimensional digital design form the basis for this program.

- Translating physical models into digital design environment

- Manufacturing of physical models based on digital principles

- Exploring principles of digital creativity

 

 COMPETENCES:

DESIGN, Level 1

RESEARCH, Level 1

 

LITERATURE

Software:

AAD_Algorithms-Aided Design  Parametric Strategies Using Grasshopper  Author: Arturo Tedeschi

Architectural Geometry by Bentley Institute Press

Grasshopper Primer_Second Edition

http://www.grasshopper3d.com/

http://www.food4rhino.com/

http://digitaltoolbox.info/grasshopper-basic/

http://wiki.bk.tudelft.nl/toi-pedia/Grasshopper_Basic_List_Actions

http://www.co-de-it.com/

http://object-e.net/

http://atlv.org/

http://designreform.net/learning/grasshopper

https://dimitrie.wordpress.com/category/grasshopper/

V-RayforRhinoManual_English

https://www.vray.com/vray_for_rhino/manual/

Rhino Level 1 Training Manual

Rhino Level 2 Training Manual

https://www.rhino3d.com/gallery

 

BIBLIOGRAPHY:

Earth Moves The Furnishing of Territories By Bernard Cache

Parametric Design for Architecture by Wassim Jabi

The Autopoiesis of Architecture, Volume II: A New Agenda for Architecture by Patrik Schumacher

AD Parametricism 2.0: Rethinking Architecture's Agenda for the 21st Century AD

Computational Design Modeling: Proceedings of the Design Modeling Symposium Berlin 2011 by Christoph Gengnagel, A. Kilian, Norbert Palz, Fabian Scheurer

Field Conditions by Stan Allen in Points + Lines, 1985

On the origin of species by Charles Darwin

Algorithmic Architecture by Kostas Terzidis

Architecture in the digital age edited by Branko Kolarevic

Catalytic Formations by Ali Rahim

Animate Form by Greg Lynn

Deleuze and the Use of the Genetic Algorithm in Architecture by   Manuel De Landa

The Fold by Gilles Deleuze

An Evolutionary Architecture by John Frazer

Code_Remix2000 by FOA

Diagram Diaries by Peter Eisenman

A Thousand Years of Nonlinear History by Manuel De Landa,

On Growth and Form by D’Arcy Wentworth Thompson

Architecture in the Digital Age: Design and Manufacturing, Branko Kolarevic, first published 2003, Taylor & Francis, 2005.

Folding in Architecture: Architectural design profile,Greg Lynn,  Academy Editions, London 1995, revised 2004

Highly recommended: Folding Techniques for Designers: From Sheet to Form, Paul Jackson

Studies in Tectonic Cultures: The Poetics of Construction in the Nineteenth and Twentieth Century Architecture, Kenneth Framton, MIT Press, Cambridge, 1998.

Complexity and Contradiction in Architecture, Robert Ventury & Denise Scott Brown, New York Graphic society, 1977.

Ornament und Verbrechen by Adolf Loos